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Wednesday, January 18, 2012

It'll not die, no undead shall survive


I'm learning pygame and damn, it's so useful. :) I love this project and I hope it'll go ahead, I just have a lot to learn before I can correctly start this. But I'll post here the screenshots of the first test executions.

Sunday, December 4, 2011

PyQt4

I'm learning some PyQt4 yet, I'll start with Pygame later, 'cause PyQt4 is more useful for me in the moment. Did nothing linked to the game yet, I confess.


Wednesday, October 12, 2011

It's a snake!

Holyday, huh? So today I played my lovely Xbox 360 and coded some stuff. I decided to use Python in my project instead of C++, because Python has a really easiest syntax and I have some previous experience with this one. I think it won't take too long for me to post some screenshots of a gameplay's primitive state.

Tuesday, October 11, 2011

I am alive!

The project isn't dead, neither me. I'm kinda busy, but I'm still learning C++ and SFML stuff, keep yourself updated. I'll yet post stuff over these lands. :)

Sunday, October 9, 2011

Busy week

I'll be kinda busy this week, today I just planned the game files structure. I'll code some stuff, if I make something good I'll let you guys know.